White Rice20 YEARS
Girls' Empowerment · Digital Content · Mobile-First
Girl Effect / Springster · National · Mobile-First

A Million Girls
Given a Voice

Springster: Mobile-First Digital Content for Girls' Empowerment in Pakistan

100+ co-created stories. A free mobile platform. One million girls in Pakistan, many of whom had never had a trusted space to explore the questions shaping their lives, finally able to access one.

Year2013 – 2015
FunderNike Foundation (Girl Effect)
PlatformInternet.org, Free Mobile Access
FocusGirls' Empowerment · Digital Content
White Rice RoleResearch, Co-Creation & Content Design Lead
Our Role

Human-Centred Design, Co-Creation & Content Lead

White Rice led the full creative and research cycle for Springster Pakistan. That meant in-school human-centred design research and co-creation sessions with girls across religious and socioeconomic backgrounds, followed by the development of over 100 unique mobile-first content stories spanning financial wellbeing, safety, health, voice, and agency. Every story was designed with the girls who would read it.

Human-Centred Design ResearchIn-School Co-Creation SessionsBrand & Platform Identity100+ Content StoriesMobile-First DesignVisual & Illustrative DesignMoodboarding & Concept DevelopmentMulti-Community Contextualisation
01

Key Outcomes

1 Million+
Girls in Pakistan reached through the Springster platform. For many, this was their first access to trusted, culturally relevant content on the issues shaping their lives.
100+ Stories
Unique mobile-first content pieces co-created with girls from diverse religious, cultural, and socioeconomic backgrounds across Pakistan.
Free Access
Published on Internet.org. Any girl, on anyone's phone, with zero mobile data, could access the platform at no cost.
4 Topics
Financial wellbeing, voice & agency, safety, and health. The most critical and least-discussed dimensions of adolescent girls' lives in Pakistan.
Multi-Faith
Content designed with and for both Muslim and Christian girls from diverse regional and socioeconomic backgrounds. One of Pakistan's first explicitly multi-faith digital girl empowerment platforms.
Zero data.
Zero cost.
One million girls.
Internet.org gave the platform something no paid app could: the ability to reach girls who had no data, no personal phone, and no money, but who could borrow a phone for five minutes and access content made specifically for them. The zero-cost model wasn't a technical detail. It was the difference between reaching a million girls and reaching a few thousand.
Girls sketching character ideas during a Springster content co-creation workshop
Facilitator and girls reviewing story concepts pinned to a classroom board

The Challenge

Pakistan's adolescent girls face a particular kind of information poverty. The questions that matter most, about their bodies, their safety, their money, their right to speak, are precisely the questions that home, school, and community offer the least trustworthy or least available answers to. The topics are too sensitive for open conversation, too personal for the classroom, and too complex for the internet content that does exist to address with cultural nuance.

The Nike Foundation's global Springster programme had an answer: a mobile-first content platform built specifically for adolescent girls, designed to be their trusted companion on the topics that matter. White Rice's challenge was to bring that platform to life in Pakistan, in a way that reflected the full diversity of Pakistani girls, not a single imagined composite of who they were supposed to be.

That meant designing content that could speak authentically to a Muslim girl from Lahore and a Christian girl from Karachi's inner city; to a girl in school and one who had dropped out; to a girl whose mother allowed her to use a phone and one who had to borrow one secretly. The platform had to be genuinely universal, which meant starting not with assumptions, but with the girls themselves.

They don't lack curiosity. They lack a space that feels safe enough to be curious in, and content that feels like it was actually made for them.

Wide view of a co-creation session with girls seated in a circle
Girl presenting her illustration to the group during a design workshop
Girls collaborating on moodboards for Springster platform content

The Strategy

Before a single story was written or a single illustration sketched, White Rice spent significant time in schools and communities, conducting human-centred design research across diverse populations of girls in Pakistan. The methodology was immersive and participatory: girls were not research subjects, they were co-designers.

01
Girls as Designers, Not Research Subjects
Co-creation sessions in schools gave girls the tools to define what they wanted to see, through moodboards, visual design, storytelling, theme selection, and artwork, before White Rice designed anything.
02
Mobile-First by Design
Every story was conceived for a small screen, short attention span, and potentially borrowed device. Visual appeal, cultural resonance, and brevity were not trade-offs. They were the design brief.
03
Storytelling as the Medium, Not Information Delivery
The platform succeeded where information-only content fails because it used narrative: characters, situations, dilemmas, resolutions. That is what carried meaning. Girls didn't read facts. They read stories they recognised.
04
Diversity as a Non-Negotiable Design Principle
Christian and Muslim girls. Rural and urban. Punjabi, Sindhi, Pakhtun backgrounds. The content was stress-tested across this diversity. If a story only resonated with one type of girl, it was redesigned.
Close-up of a girl smiling while working on creative materials
Design team member reviewing artwork produced by girls in the session
The Co-Creation Process

Built by girls.
For girls.

The co-creation sessions were held in schools across different communities, bringing together girls from Muslim and Christian backgrounds, from different regional and class contexts, to design the platform alongside White Rice's team. Not as feedback providers, but as authors.

Moodboarding & Visual Concept Development
Girls selected visuals, colours, characters, and aesthetics that felt like them, directly shaping the brand identity, illustration style, and visual language of the platform.
Story & Theme Co-Creation
Girls chose the topics they most needed content on, the characters they wanted to follow, and the situations that felt most true to their real lives. Storylines were shaped by their narratives, not imagined by external writers.
Live Artwork & Design Collaboration
Girls contributed to illustration concepts and reviewed design elements in session, ensuring that when a character appeared on screen, it looked like someone they could be, not someone they were supposed to aspire to.
Real-Time Testing & Validation
Draft stories were tested back with communities in session. If the response was wrong, the story was rewritten. Multiple iteration rounds ensured that cultural resonance was verified, not assumed.
Content Architecture · What the Platform Covered

The four topics Pakistani girls most needed, and least had access to.

01
Financial Wellbeing
Understanding money, saving, economic independence, and girls' right to financial agency, in a context where financial decisions were rarely made by or for them.
Stories covering saving, earning, spending, and economic rights
02
Voice & Agency
How to speak up, participate in decisions, advocate for yourself, and claim a right to be heard. At home, at school, and in the community.
Stories covering speaking up, confidence, leadership, and participation
03
Safety
Personal safety, recognising unsafe situations, knowing what to do and who to tell. Content designed to inform without alarming, and to empower without exposing girls to risk.
Stories covering personal safety, trust, boundaries, and getting help
04
Health & Transitions
Teenage body changes, menstrual health, emotional wellbeing, and the questions about growing up that girls were too shy to ask anyone else. Addressed honestly, warmly, and without shame.
Stories covering puberty, menstrual health, mental wellbeing, and self-care
The Platform · Internet.org

No data.
No cost.
No barriers.

Free.
Always.

At the time of the programme, Facebook's Internet.org initiative provided free mobile access to a curated set of platforms, without requiring a data plan. For Pakistani girls, this was transformative. A girl who had no personal phone, no data, and no money could borrow a family member's handset, open Internet.org, and access Springster for as long as she needed, at zero cost.

The platform's mobile-first design was not a stylistic choice. It was the fundamental design constraint that shaped every decision: how long a story could be, how much text could appear on screen, how images had to load, and how navigation had to work for someone who might be using the phone quickly, in private, with limited time before it was needed back.

  • Zero data required : accessible on any phone, on any network, including 2G
  • Culturally resonant visuals : illustrations co-created with Pakistani girls to reflect who they actually are
  • Story-led content : not listicles or fact sheets, but narratives with characters and emotional truth
  • Designed for sharing : content that girls could send to friends, making the platform self-spreading within peer networks
Community Representation · Who Was in the Room

Pakistan's girls are not one girl.
The platform was designed to know that.

Faith
Muslim & Christian Girls
Co-creation sessions deliberately included both Muslim and Christian girls from Pakistan's urban communities, ensuring that the platform's content and characters reflected the country's religious diversity, not just its majority.
Background
Diverse Socioeconomic & Regional Contexts
Girls from different regions and class backgrounds, bringing different relationships to education, family, money, and mobility, ensured the content was stress-tested against the real range of girls' lives in Pakistan.
Setting
School-Based Co-Creation
Sessions were held in schools, a setting that gave girls relative safety, peer support, and a structured creative environment in which to express their actual needs and ideas, rather than what they thought adults wanted to hear.
Group of girls engaged in a lively discussion about platform features
Co-creation participants sharing personal stories for content development
Wide shot of a school-based Springster design session in progress

The Impact

Over one million girls in Pakistan accessed Springster. That number would be remarkable for any digital platform in Pakistan. For one specifically targeting adolescent girls from low-income communities, on a free, zero-data platform, covering topics that Pakistani society rarely offered them any trusted space to explore, it was extraordinary.

1 Million+
Girls in Pakistan reached through the Springster platform, accessing content on financial wellbeing, voice, safety, and health that they had never had trusted access to before.
100+ Stories
Unique mobile-first content pieces, each co-designed with Pakistani girls, visually distinct, culturally resonant, and rigorously tested before publication.
Trusted Space
The feedback from girls consistently returned to one theme: Springster was a place where they could be curious about the things that actually mattered to them, without shame, judgement, or the risk of a difficult conversation.
Power of Story
The programme validated a core White Rice conviction: that entertainment-driven, narrative-first content reaches audiences that information-only approaches cannot. Girls didn't read the platform because they had to. They read it because they wanted to.

Girls who would never have talked to anyone about these topics found something they could read privately, share with a friend, and return to again and again.

Springster Pakistan demonstrated what becomes possible when you design digital content with radical fidelity to who the audience actually is. Not who funders imagine them to be, not who they are supposed to become, but who they are right now: curious, capable, and hungry for a space that takes them seriously.

A million girls.
One question each.
Finally somewhere to ask it.

Springster worked not because it was a platform, but because it was a companion. A trusted voice in a girl's pocket, available at any hour, on any phone, with zero data, covering the things that actually mattered. That is what co-creation makes possible. And that is what a million Pakistani girls found.

Girls' EmpowermentDigital ContentMobile-FirstStorytellingCo-CreationFinancial WellbeingVoice & AgencyAdolescent GirlsInternet.orgNike FoundationSpringsterSDG 4SDG 5Pakistan
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